类 ExampleEntityBlock

java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
com.cxxcxx.zinecraft.main.entity.ExampleEntityBlock
所有已实现的接口:
net.minecraft.world.flag.FeatureElement, net.minecraft.world.level.block.EntityBlock, net.minecraft.world.level.ItemLike, net.neoforged.neoforge.common.extensions.IBlockExtension

public class ExampleEntityBlock extends net.minecraft.world.level.block.BaseEntityBlock
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.world.level.block.Block

    net.minecraft.world.level.block.Block.BlockStatePairKey

    从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour

    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate
  • 字段概要

    从类继承的字段 net.minecraft.world.level.block.Block

    BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS

    从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour

    drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER

    从接口继承的字段 net.minecraft.world.flag.FeatureElement

    FILTERED_REGISTRIES
  • 构造器概要

    构造器
    构造器
    说明
     
  • 方法概要

    修饰符和类型
    方法
    说明
    protected com.mojang.serialization.MapCodec<? extends net.minecraft.world.level.block.BaseEntityBlock>
     
    net.minecraft.world.level.block.RenderShape
    getRenderShape(net.minecraft.world.level.block.state.BlockState state)
     
    net.minecraft.world.level.block.entity.BlockEntity
    newBlockEntity(net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state)
     
    void
    onRemove(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState newState, boolean isMoving)
     
    protected net.minecraft.world.ItemInteractionResult
    useItemOn(net.minecraft.world.item.ItemStack stack, net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.phys.BlockHitResult hitResult)
     
    protected net.minecraft.world.InteractionResult
    useWithoutItem(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.phys.BlockHitResult hit)
     

    从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock

    createTickerHelper, getMenuProvider, triggerEvent

    从类继承的方法 net.minecraft.world.level.block.Block

    animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf

    从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour

    attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.minecraft.world.level.block.EntityBlock

    getListener, getTicker

    从接口继承的方法 net.minecraft.world.flag.FeatureElement

    isEnabled

    从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension

    addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
  • 构造器详细资料

    • ExampleEntityBlock

      public ExampleEntityBlock()
  • 方法详细资料

    • newBlockEntity

      public net.minecraft.world.level.block.entity.BlockEntity newBlockEntity(net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state)
    • useWithoutItem

      protected net.minecraft.world.InteractionResult useWithoutItem(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.phys.BlockHitResult hit)
      覆盖:
      useWithoutItem 在类中 net.minecraft.world.level.block.state.BlockBehaviour
    • useItemOn

      protected net.minecraft.world.ItemInteractionResult useItemOn(net.minecraft.world.item.ItemStack stack, net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.phys.BlockHitResult hitResult)
      覆盖:
      useItemOn 在类中 net.minecraft.world.level.block.state.BlockBehaviour
    • onRemove

      public void onRemove(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState newState, boolean isMoving)
      覆盖:
      onRemove 在类中 net.minecraft.world.level.block.state.BlockBehaviour
    • codec

      protected com.mojang.serialization.MapCodec<? extends net.minecraft.world.level.block.BaseEntityBlock> codec()
      指定者:
      codec 在类中 net.minecraft.world.level.block.BaseEntityBlock
    • getRenderShape

      public net.minecraft.world.level.block.RenderShape getRenderShape(net.minecraft.world.level.block.state.BlockState state)
      覆盖:
      getRenderShape 在类中 net.minecraft.world.level.block.BaseEntityBlock