类 ExampleEntityBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
com.cxxcxx.zinecraft.main.entity.ExampleEntityBlock
- 所有已实现的接口:
net.minecraft.world.flag.FeatureElement,net.minecraft.world.level.block.EntityBlock,net.minecraft.world.level.ItemLike,net.neoforged.neoforge.common.extensions.IBlockExtension
public class ExampleEntityBlock
extends net.minecraft.world.level.block.BaseEntityBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
net.minecraft.world.level.block.Block.BlockStatePairKey从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate -
字段概要
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected com.mojang.serialization.MapCodec<? extends net.minecraft.world.level.block.BaseEntityBlock> codec()net.minecraft.world.level.block.RenderShapegetRenderShape(net.minecraft.world.level.block.state.BlockState state) net.minecraft.world.level.block.entity.BlockEntitynewBlockEntity(net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state) voidonRemove(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState newState, boolean isMoving) protected net.minecraft.world.ItemInteractionResultuseItemOn(net.minecraft.world.item.ItemStack stack, net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.phys.BlockHitResult hitResult) protected net.minecraft.world.InteractionResultuseWithoutItem(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.phys.BlockHitResult hit) 从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEvent从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener, getTicker从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled从接口继承的方法 net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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构造器详细资料
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ExampleEntityBlock
public ExampleEntityBlock()
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方法详细资料
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newBlockEntity
public net.minecraft.world.level.block.entity.BlockEntity newBlockEntity(net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state) -
useWithoutItem
protected net.minecraft.world.InteractionResult useWithoutItem(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.phys.BlockHitResult hit) - 覆盖:
useWithoutItem在类中net.minecraft.world.level.block.state.BlockBehaviour
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useItemOn
protected net.minecraft.world.ItemInteractionResult useItemOn(net.minecraft.world.item.ItemStack stack, net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.phys.BlockHitResult hitResult) - 覆盖:
useItemOn在类中net.minecraft.world.level.block.state.BlockBehaviour
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onRemove
public void onRemove(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState newState, boolean isMoving) - 覆盖:
onRemove在类中net.minecraft.world.level.block.state.BlockBehaviour
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codec
protected com.mojang.serialization.MapCodec<? extends net.minecraft.world.level.block.BaseEntityBlock> codec()- 指定者:
codec在类中net.minecraft.world.level.block.BaseEntityBlock
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getRenderShape
public net.minecraft.world.level.block.RenderShape getRenderShape(net.minecraft.world.level.block.state.BlockState state) - 覆盖:
getRenderShape在类中net.minecraft.world.level.block.BaseEntityBlock
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