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slot 0.0.1
A real time UI render framework
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成员的完整列表,这些成员属于 FeedbackTexture2D< T >,包括所有继承而来的类成员
| GetDimensions(uint32_t *outWidth, uint32_t *outHeight) | FeedbackTexture2D< T > | inline |
| GetDimensions(uint32_t mipLevel, uint32_t *outWidth, uint32_t *outHeight, uint32_t *outNumberOfLevels) | FeedbackTexture2D< T > | inline |
| GetDimensions(float *outWidth, float *outHeight) | FeedbackTexture2D< T > | inline |
| GetDimensions(uint32_t mipLevel, float *outWidth, float *outHeight, float *outNumberOfLevels) | FeedbackTexture2D< T > | inline |
| texture | FeedbackTexture2D< T > | |
| WriteSamplerFeedback(Texture2D< S > tex, SamplerState samp, float2 location, float clamp) | FeedbackTexture2D< T > | inline |
| WriteSamplerFeedback(Texture2D< S > tex, SamplerState samp, float2 location) | FeedbackTexture2D< T > | inline |
| WriteSamplerFeedbackBias(Texture2D< S > tex, SamplerState samp, float2 location, float bias, float clamp) | FeedbackTexture2D< T > | inline |
| WriteSamplerFeedbackBias(Texture2D< S > tex, SamplerState samp, float2 location, float bias) | FeedbackTexture2D< T > | inline |
| WriteSamplerFeedbackGrad(Texture2D< S > tex, SamplerState samp, float2 location, float2 ddx, float2 ddy, float clamp) | FeedbackTexture2D< T > | inline |
| WriteSamplerFeedbackGrad(Texture2D< S > tex, SamplerState samp, float2 location, float2 ddx, float2 ddy) | FeedbackTexture2D< T > | inline |
| WriteSamplerFeedbackLevel(Texture2D< S > tex, SamplerState samp, float2 location, float lod) | FeedbackTexture2D< T > | inline |