slot 0.0.1
A real time UI render framework
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Public 成员函数 | 所有成员列表
IFeedbackTexture结构体 参考abstract

#include <slang-cpp-types.h>

Public 成员函数

virtual TextureDimensions GetDimensions (int mipLevel=-1)=0
 
virtual void WriteSamplerFeedback (ITexture *tex, SamplerState samp, const float *location, const float *clamp=nullptr)=0
 
virtual void WriteSamplerFeedbackBias (ITexture *tex, SamplerState samp, const float *location, float bias, const float *clamp=nullptr)=0
 
virtual void WriteSamplerFeedbackGrad (ITexture *tex, SamplerState samp, const float *location, const float *ddx, const float *ddy, const float *clamp=nullptr)=0
 
virtual void WriteSamplerFeedbackLevel (ITexture *tex, SamplerState samp, const float *location, float lod)=0
 

成员函数说明

◆ GetDimensions()

virtual TextureDimensions IFeedbackTexture::GetDimensions ( int mipLevel = -1)
pure virtual

◆ WriteSamplerFeedback()

virtual void IFeedbackTexture::WriteSamplerFeedback ( ITexture * tex,
SamplerState samp,
const float * location,
const float * clamp = nullptr )
pure virtual

◆ WriteSamplerFeedbackBias()

virtual void IFeedbackTexture::WriteSamplerFeedbackBias ( ITexture * tex,
SamplerState samp,
const float * location,
float bias,
const float * clamp = nullptr )
pure virtual

◆ WriteSamplerFeedbackGrad()

virtual void IFeedbackTexture::WriteSamplerFeedbackGrad ( ITexture * tex,
SamplerState samp,
const float * location,
const float * ddx,
const float * ddy,
const float * clamp = nullptr )
pure virtual

◆ WriteSamplerFeedbackLevel()

virtual void IFeedbackTexture::WriteSamplerFeedbackLevel ( ITexture * tex,
SamplerState samp,
const float * location,
float lod )
pure virtual

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