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slot 0.0.1
A real time UI render framework
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#include <slang-cpp-types.h>


Public 成员函数 | |
| virtual void * | refAt (const uint32_t *loc)=0 |
| Get the reference to the element at loc. | |
Public 成员函数 继承自 ITexture | |
| virtual TextureDimensions | GetDimensions (int mipLevel=-1)=0 |
| virtual void | Load (const int32_t *v, void *outData, size_t dataSize)=0 |
| virtual void | Sample (SamplerState samplerState, const float *loc, void *outData, size_t dataSize)=0 |
| virtual void | SampleLevel (SamplerState samplerState, const float *loc, float level, void *outData, size_t dataSize)=0 |
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pure virtual |
Get the reference to the element at loc.