slot 0.0.1
A real time UI render framework
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| 命名空间 | 函数
ResourceManagerTest.cpp 文件参考
#include "Resource/ResourceManager.h"
#include "Resource/BuiltinResource.h"
#include "Shader/BuiltinShader.h"
#include <gtest/gtest.h>
#include <filesystem>
#include <type_traits>
ResourceManagerTest.cpp 的引用(Include)关系图:

struct  z8::PoolResource
 

命名空间

namespace  z8
 世界矩阵 描述坐标系,左手坐标系 使用 DirectX12 坐标系的描述
 

函数

 z8::TEST (ResourceRefTest, DistinguishesAssetIdAndIndexedStates)
 
 z8::TEST (ResourcePoolTest, ReturnsStableIndexedReferences)
 
template<typename ConcreteTy , typename BaseTy >
bool z8::IsBuiltinType (ResourceManager &resources, std::string_view id)
 
 z8::TEST (ResourceManagerTest, ResolvesTypedBuiltinReferences)
 
 z8::TEST (ResourceManagerTest, AddsDerivedResourceUsingItsOwnDescription)
 
 z8::TEST (ResourceManagerTest, RegistersConcreteBuiltinShadersAndPrograms)