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slot 0.0.1
A real time UI render framework
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类型定义 | |
| template<typename T > | |
| using | ComPtr = Microsoft::WRL::ComPtr<T> |
枚举 | |
| enum | RenderType { DirectX12 = 0 , DirectX11 = 1 , Vulkan = 2 } |
函数 | |
| std::ostream & | operator<< (std::ostream &o, const DirectX::XMFLOAT3 &F) |
| std::ostream & | operator<< (std::ostream &o, const Transform &transform) |
描述物体顶点
描述坐标系,左手坐标系 使用 DirectX12 坐标系的描述
| using z8::ComPtr = Microsoft::WRL::ComPtr<T> |
| enum z8::RenderType |
| std::ostream & z8::operator<< | ( | std::ostream & | o, |
| const DirectX::XMFLOAT3 & | F ) |
| std::ostream & z8::operator<< | ( | std::ostream & | o, |
| const Transform & | transform ) |