slot 0.0.1
A real time UI render framework
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Public 成员函数 | Public 属性 | 所有成员列表
z8::DX12PipelineState类 参考

#include <DX12PipelineState.h>

类 z8::DX12PipelineState 继承关系图:
Inheritance graph
[图例]
z8::DX12PipelineState 的协作图:
Collaboration graph
[图例]

Public 成员函数

 DX12PipelineState (DX12Render *R)
 
void Init ()
 
ID3D12PipelineState * Get () const
 
ID3D12PipelineState * operator-> () const
 
- Public 成员函数 继承自 z8::DX12Common
 DX12Common (DX12Render *)
 
virtual ~DX12Common ()=default
 

Public 属性

ComPtr< ID3D12PipelineState > Pipe
 
ComPtr< ID3D12PipelineState > WireFrame
 
std::vector< D3D12_INPUT_ELEMENT_DESC > InputLayout
 

额外继承的成员函数

- Protected 属性 继承自 z8::DX12Common
DX12DeviceCtx
 
DX12RenderRender
 

构造及析构函数说明

◆ DX12PipelineState()

z8::DX12PipelineState::DX12PipelineState ( DX12Render * R)

成员函数说明

◆ Get()

ID3D12PipelineState * DX12PipelineState::Get ( ) const

◆ Init()

void DX12PipelineState::Init ( )

◆ operator->()

ID3D12PipelineState * DX12PipelineState::operator-> ( ) const

类成员变量说明

◆ InputLayout

std::vector<D3D12_INPUT_ELEMENT_DESC> z8::DX12PipelineState::InputLayout

◆ Pipe

ComPtr<ID3D12PipelineState> z8::DX12PipelineState::Pipe

◆ WireFrame

ComPtr<ID3D12PipelineState> z8::DX12PipelineState::WireFrame

该类的文档由以下文件生成: