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slot 0.0.1
A real time UI render framework
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#include "Target/DirectX/DX12PipelineState.h"#include "Target/DirectX/DX12Device.h"#include "Target/DirectX/DX12Render.h"#include "Target/DirectX/DX12Shader.h"#include "UI/Material/Material.h"#include "UI/Object/GameObject.h"#include "Util/Error.h"#include "d3d12.h"#include "d3dx12.h"