22 ID3D12PipelineState*
Get()
const;
Definition DX12Common.h:34
Definition DX12PipelineState.h:13
DX12PipelineState(DX12Render *R)
Definition DX12PipelineState.cpp:17
std::vector< D3D12_INPUT_ELEMENT_DESC > InputLayout
Definition DX12PipelineState.h:17
ComPtr< ID3D12PipelineState > Pipe
Definition DX12PipelineState.h:15
ID3D12PipelineState * operator->() const
Definition DX12PipelineState.cpp:58
ComPtr< ID3D12PipelineState > WireFrame
Definition DX12PipelineState.h:16
ID3D12PipelineState * Get() const
Definition DX12PipelineState.cpp:54
void Init()
Definition DX12PipelineState.cpp:21
Definition DX12Render.h:30
Definition Application.h:14
Microsoft::WRL::ComPtr< T > ComPtr
Definition DX12Common.h:31