slot 0.0.1
A real time UI render framework
载入中...
搜索中...
未找到
Public 成员函数 | 静态 Public 成员函数 | Public 属性 | Private 成员函数 | 所有成员列表
z8::DX12Device类 参考

#include <DX12Device.h>

Public 成员函数

 DX12Device (const DX12Device &)=delete
 
DX12Deviceoperator= (const DX12Device &)=delete
 
 DX12Device (DX12Device &&)=delete
 
DX12Deviceoperator= (DX12Device &&)=delete
 

静态 Public 成员函数

static DX12DeviceInstance ()
 

Public 属性

ComPtr< IDXGIFactory > Factory
 
ComPtr< ID3D12Device > Device
 

Private 成员函数

 DX12Device ()
 
 ~DX12Device ()
 

构造及析构函数说明

◆ DX12Device() [1/3]

DX12Device::DX12Device ( )
private

◆ ~DX12Device()

DX12Device::~DX12Device ( )
private

◆ DX12Device() [2/3]

z8::DX12Device::DX12Device ( const DX12Device & )
delete

◆ DX12Device() [3/3]

z8::DX12Device::DX12Device ( DX12Device && )
delete

成员函数说明

◆ Instance()

static DX12Device & z8::DX12Device::Instance ( )
inlinestatic
这是这个函数的调用关系图:

◆ operator=() [1/2]

DX12Device & z8::DX12Device::operator= ( const DX12Device & )
delete

◆ operator=() [2/2]

DX12Device & z8::DX12Device::operator= ( DX12Device && )
delete

类成员变量说明

◆ Device

ComPtr<ID3D12Device> z8::DX12Device::Device

◆ Factory

ComPtr<IDXGIFactory> z8::DX12Device::Factory

该类的文档由以下文件生成: