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slot 0.0.1
A real time UI render framework
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#include <Object.h>


Public 成员函数 | |
| virtual | ~Object ()=default |
| virtual void | Update (Timer *) |
| virtual void | OnMouseUp (MouseMovArgs) |
| virtual void | OnMouseMove (MouseMovArgs) |
| virtual void | OnMouseDown (MouseMovArgs) |
| virtual void | OnKeyUp (KeyArgs) |
| virtual void | OnKeyDown (KeyArgs) |
Public 属性 | |
| Transform | Transform |
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virtualdefault |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
被 z8::Camera, z8::SimpleGameObject , 以及 z8::UIObject 重载.
| Transform z8::Object::Transform |