slot 0.0.1
A real time UI render framework
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Public 成员函数 | Public 属性 | 所有成员列表
z8::Object类 参考

#include <Object.h>

类 z8::Object 继承关系图:
Inheritance graph
[图例]
z8::Object 的协作图:
Collaboration graph
[图例]

Public 成员函数

virtual ~Object ()=default
 
virtual void Update (Timer *)
 
virtual void OnMouseUp (MouseMovArgs)
 
virtual void OnMouseMove (MouseMovArgs)
 
virtual void OnMouseDown (MouseMovArgs)
 
virtual void OnKeyUp (KeyArgs)
 
virtual void OnKeyDown (KeyArgs)
 

Public 属性

Transform Transform
 

构造及析构函数说明

◆ ~Object()

virtual z8::Object::~Object ( )
virtualdefault

成员函数说明

◆ OnKeyDown()

virtual void z8::Object::OnKeyDown ( KeyArgs )
inlinevirtual

z8::FirstPersonCamera 重载.

这是这个函数的调用关系图:

◆ OnKeyUp()

virtual void z8::Object::OnKeyUp ( KeyArgs )
inlinevirtual

◆ OnMouseDown()

virtual void z8::Object::OnMouseDown ( MouseMovArgs )
inlinevirtual

◆ OnMouseMove()

virtual void z8::Object::OnMouseMove ( MouseMovArgs )
inlinevirtual

z8::FirstPersonCamera , 以及 z8::RotateCube 重载.

这是这个函数的调用关系图:

◆ OnMouseUp()

virtual void z8::Object::OnMouseUp ( MouseMovArgs )
inlinevirtual

◆ Update()

virtual void z8::Object::Update ( Timer * )
inlinevirtual

类成员变量说明

◆ Transform

Transform z8::Object::Transform

该类的文档由以下文件生成: