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slot 0.0.1
A real time UI render framework
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#include <Shader.h>


Public 属性 | |
| DX12Shader * | Binary |
| std::wstring | FileName |
| std::string | Name |
| std::string | Target |
| std::string | Entry |
| DX12Shader* z8::Shader::Binary |
| std::string z8::Shader::Entry |
| std::wstring z8::Shader::FileName |
| std::string z8::Shader::Name |
| std::string z8::Shader::Target |