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slot 0.0.1
A real time UI render framework
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#include <DX12RootSignature.h>


Public 成员函数 | |
| DX12RootSignature (DX12Render *R) | |
| void | Init () |
| void | Bind () const |
| ID3D12RootSignature * | operator-> () const |
| ID3D12RootSignature * | Get () const |
Public 成员函数 继承自 z8::DX12Common | |
| DX12Common (DX12Render *) | |
| virtual | ~DX12Common ()=default |
Public 属性 | |
| ComPtr< ID3D12RootSignature > | RootSignature |
额外继承的成员函数 | |
Protected 属性 继承自 z8::DX12Common | |
| DX12Device * | Ctx |
| DX12Render * | Render |
| z8::DX12RootSignature::DX12RootSignature | ( | DX12Render * | R | ) |
| void DX12RootSignature::Bind | ( | ) | const |
| ID3D12RootSignature * DX12RootSignature::Get | ( | ) | const |
| void DX12RootSignature::Init | ( | ) |
| ID3D12RootSignature * DX12RootSignature::operator-> | ( | ) | const |
| ComPtr<ID3D12RootSignature> z8::DX12RootSignature::RootSignature |