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slot 0.0.1
A real time UI render framework
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#include <DX12UploadBuf.h>


Public 成员函数 | |
| DX12UploadBuf (DX12Render *R) | |
| void | InitBuffer (UINT64 Size) |
| ComPtr< ID3D12Resource > | Upload (const void *Src, UINT64 Size) |
Public 成员函数 继承自 z8::DX12Common | |
| DX12Common (DX12Render *) | |
| virtual | ~DX12Common ()=default |
Public 属性 | |
| ComPtr< ID3D12Resource > | Buffer |
额外继承的成员函数 | |
Protected 属性 继承自 z8::DX12Common | |
| DX12Device * | Ctx |
| DX12Render * | Render |
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inline |
| void z8::DX12UploadBuf::InitBuffer | ( | UINT64 | Size | ) |



| ComPtr<ID3D12Resource> z8::DX12UploadBuf::Buffer |