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slot 0.0.1
A real time UI render framework
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#include <DX12GlobalConst.h>

Public 成员函数 | |
| void | Update (DX12Render *R) |
Public 属性 | |
| DirectX::XMFLOAT4X4A | ViewProj |
| DX12Light | Light |
| DirectX::XMFLOAT4 | AmbientLight |
| DirectX::XMFLOAT3 | Camera |
| float | TimeCost |
| float | TimeTotal |
静态 Public 属性 | |
| static unsigned | Index = 0 |
| void DX12GlobalConst::Update | ( | DX12Render * | R | ) |
| DirectX::XMFLOAT4 z8::DX12GlobalConst::AmbientLight |
| DirectX::XMFLOAT3 z8::DX12GlobalConst::Camera |
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inlinestatic |
| DX12Light z8::DX12GlobalConst::Light |
| float z8::DX12GlobalConst::TimeCost |
| float z8::DX12GlobalConst::TimeTotal |
| DirectX::XMFLOAT4X4A z8::DX12GlobalConst::ViewProj |