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slot 0.0.1
A real time UI render framework
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#include <DX12GlobalConst.h>
Public 属性 | |
| DirectX::XMFLOAT3 | Position |
| float | p0 |
| DirectX::XMFLOAT3 | Strength |
| float | p1 |
| DirectX::XMFLOAT3 | Direction |
| float | p2 |
| DirectX::XMFLOAT3 z8::DX12Light::Direction |
| float z8::DX12Light::p0 |
| float z8::DX12Light::p1 |
| float z8::DX12Light::p2 |
| DirectX::XMFLOAT3 z8::DX12Light::Position |
| DirectX::XMFLOAT3 z8::DX12Light::Strength |