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slot 0.0.1
A real time UI render framework
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#include <DX12Msaa.h>


Public 成员函数 | |
| DX12Msaa (DX12Render *R) | |
| void | Init () |
| unsigned | GetMsaaQuality () const |
| unsigned | GetSampleCount () const |
Public 成员函数 继承自 z8::DX12Common | |
| DX12Common (DX12Render *) | |
| virtual | ~DX12Common ()=default |
Public 属性 | |
| bool | EnableMsaa = false |
| unsigned | MsaaQuality = 0 |
| unsigned | SampleCount = 4 |
| DXGI_FORMAT | Format = DXGI_FORMAT_R8G8B8A8_UNORM |
额外继承的成员函数 | |
Protected 属性 继承自 z8::DX12Common | |
| DX12Device * | Ctx |
| DX12Render * | Render |
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inline |
| unsigned DX12Msaa::GetMsaaQuality | ( | ) | const |
| unsigned DX12Msaa::GetSampleCount | ( | ) | const |
| void z8::DX12Msaa::Init | ( | ) |
| bool z8::DX12Msaa::EnableMsaa = false |
| DXGI_FORMAT z8::DX12Msaa::Format = DXGI_FORMAT_R8G8B8A8_UNORM |
| unsigned z8::DX12Msaa::MsaaQuality = 0 |
| unsigned z8::DX12Msaa::SampleCount = 4 |