slot 0.0.1
A real time UI render framework
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DX12Msaa.h
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1//
2// Created by zhou_zhengming on 2026/5/17.
3//
4
5#pragma once
6#include <dxgiformat.h>
7#include "DX12Common.h"
8
9namespace z8
10{
11class DX12Msaa : public DX12Common {
12public:
14 bool EnableMsaa = true;
15 unsigned MsaaQuality = 0;
16 unsigned SampleCount = 4;
18
20 void Init();
21 unsigned GetMsaaQuality() const;
22 unsigned GetSampleCount() const;
23};
24} // namespace z8
Definition DX12Common.h:35
Definition DX12Msaa.h:11
unsigned GetSampleCount() const
Definition DX12Msaa.cpp:30
unsigned MsaaQuality
Definition DX12Msaa.h:15
DXGI_FORMAT Format
Definition DX12Msaa.h:17
bool EnableMsaa
Definition DX12Msaa.h:14
unsigned SampleCount
Definition DX12Msaa.h:16
void Init()
Definition DX12Msaa.cpp:12
unsigned GetMsaaQuality() const
Definition DX12Msaa.cpp:26
DX12Msaa(DX12Render *R)
Definition DX12Msaa.h:19
Definition DX12Render.h:33
资源的强类型引用,同时覆盖持久化 ID 与运行时索引两种边界。
Definition ResourceRef.h:36
世界矩阵 描述坐标系,左手坐标系 使用 DirectX12 坐标系的描述
Definition Application.h:15