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slot 0.0.1
A real time UI render framework
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#include <Window.h>
Public 成员函数 | |
| Window () | |
| void | Open () const |
| float | AspectRatio () const |
Public 属性 | |
| HINSTANCE | Inst |
| HWND | Wnd |
| WNDCLASSW * | WndClass |
| int | Width = 960 |
| int | Height = 540 |
| std::wstring | Caption = L"window" |
静态 Public 属性 | |
| static HINSTANCE | Instance |
| static int | AliveCount |
静态 Private 成员函数 | |
| static bool | Init () |
静态 Private 属性 | |
| static bool | IsInit = Init() |
| static WNDCLASSW | DefaultWndClass |
| z8::Window::Window | ( | ) |
| float Window::AspectRatio | ( | ) | const |
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staticprivate |
| void Window::Open | ( | ) | const |

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inlinestatic |
| std::wstring z8::Window::Caption = L"window" |
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inlinestaticprivate |
| int z8::Window::Height = 540 |
| HINSTANCE z8::Window::Inst |
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inlinestatic |
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inlinestaticprivate |
| int z8::Window::Width = 960 |
| HWND z8::Window::Wnd |
| WNDCLASSW* z8::Window::WndClass |