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slot 0.0.1
A real time UI render framework
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#include <ParallelLight.h>


额外继承的成员函数 | |
Public 成员函数 继承自 z8::Object | |
| virtual | ~Object ()=default |
| virtual void | Update (Timer *) |
| virtual void | OnMouseUp (MouseMovArgs) |
| virtual void | OnMouseMove (MouseMovArgs) |
| virtual void | OnMouseDown (MouseMovArgs) |
| virtual void | OnKeyUp (KeyArgs) |
| virtual void | OnKeyDown (KeyArgs) |
Public 属性 继承自 z8::Light | |
| DirectX::XMFLOAT3 | Color = {1,1,1} |
| DirectX::XMFLOAT3 | Direction = {1,0,1} |
Public 属性 继承自 z8::Object | |
| Transform | Transform |