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slot 0.0.1
A real time UI render framework
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#include "Core/SceneObjectDetailsBinding.h"#include "../../include/Object/GameObject.h"#include "Material/BaseMaterial.h"#include "Mesh/BaseMesh.h"#include "Resource/ResourceManager.h"#include "UI/Layout/Layout.h"#include "UI/Layout/TextInputNode.h"#include "UI/Layout/TreeViewNode.h"#include "UI/Property/PropertyParser.h"#include <iomanip>#include <sstream>#include <utility>