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| virtual SLANG_NO_THROW const Desc &SLANG_MCALL | getDesc ()=0 |
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| virtual SLANG_NO_THROW void SLANG_MCALL | executeCommandBuffers (GfxCount count, ICommandBuffer *const *commandBuffers, IFence *fenceToSignal, uint64_t newFenceValue)=0 |
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| void | executeCommandBuffer (ICommandBuffer *commandBuffer, IFence *fenceToSignal=nullptr, uint64_t newFenceValue=0) |
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| virtual SLANG_NO_THROW Result SLANG_MCALL | getNativeHandle (InteropHandle *outHandle)=0 |
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| virtual SLANG_NO_THROW void SLANG_MCALL | waitOnHost ()=0 |
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| virtual SLANG_NO_THROW Result SLANG_MCALL | waitForFenceValuesOnDevice (GfxCount fenceCount, IFence **fences, uint64_t *waitValues)=0 |
| | Queues a device side wait for the given fences.
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| virtual SLANG_NO_THROW SlangResult SLANG_MCALL | queryInterface (SlangUUID const &uuid, void **outObject)=0 |
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| virtual SLANG_NO_THROW uint32_t SLANG_MCALL | addRef ()=0 |
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| virtual SLANG_NO_THROW uint32_t SLANG_MCALL | release ()=0 |
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| | SLANG_COM_INTERFACE (0x00000000, 0x0000, 0x0000, {0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46}) virtual SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface(SlangUUID const &uuid |
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| virtual SLANG_NO_THROW uint32_t SLANG_MCALL | addRef ()=0 |
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| virtual SLANG_NO_THROW uint32_t SLANG_MCALL | release ()=0 |
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| SlangResult | QueryInterface (struct _GUID const &uuid, void **outObject) |
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| uint32_t | AddRef () |
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| uint32_t | Release () |
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