slot 0.0.1
A real time UI render framework
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Public 成员函数 | 所有成员列表
gfx::IPipelineCreationAPIDispatcher类 参考abstract

#include <slang-gfx.h>

类 gfx::IPipelineCreationAPIDispatcher 继承关系图:
Inheritance graph
[图例]
gfx::IPipelineCreationAPIDispatcher 的协作图:
Collaboration graph
[图例]

Public 成员函数

virtual SLANG_NO_THROW Result SLANG_MCALL createComputePipelineState (IDevice *device, slang::IComponentType *program, void *pipelineDesc, void **outPipelineState)=0
 
virtual SLANG_NO_THROW Result SLANG_MCALL createGraphicsPipelineState (IDevice *device, slang::IComponentType *program, void *pipelineDesc, void **outPipelineState)=0
 
virtual SLANG_NO_THROW Result SLANG_MCALL createMeshPipelineState (IDevice *device, slang::IComponentType *program, void *pipelineDesc, void **outPipelineState)=0
 
virtual SLANG_NO_THROW Result SLANG_MCALL beforeCreateRayTracingState (IDevice *device, slang::IComponentType *program)=0
 
virtual SLANG_NO_THROW Result SLANG_MCALL afterCreateRayTracingState (IDevice *device, slang::IComponentType *program)=0
 
- Public 成员函数 继承自 ISlangUnknown
virtual SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface (SlangUUID const &uuid, void **outObject)=0
 
virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef ()=0
 
virtual SLANG_NO_THROW uint32_t SLANG_MCALL release ()=0
 
 SLANG_COM_INTERFACE (0x00000000, 0x0000, 0x0000, {0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46}) virtual SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface(SlangUUID const &uuid
 
virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef ()=0
 
virtual SLANG_NO_THROW uint32_t SLANG_MCALL release ()=0
 
SlangResult QueryInterface (struct _GUID const &uuid, void **outObject)
 
uint32_t AddRef ()
 
uint32_t Release ()
 

额外继承的成员函数

- Public 属性 继承自 ISlangUnknown
void ** outObject = 0
 

成员函数说明

◆ afterCreateRayTracingState()

virtual SLANG_NO_THROW Result SLANG_MCALL gfx::IPipelineCreationAPIDispatcher::afterCreateRayTracingState ( IDevice * device,
slang::IComponentType * program )
pure virtual

◆ beforeCreateRayTracingState()

virtual SLANG_NO_THROW Result SLANG_MCALL gfx::IPipelineCreationAPIDispatcher::beforeCreateRayTracingState ( IDevice * device,
slang::IComponentType * program )
pure virtual

◆ createComputePipelineState()

virtual SLANG_NO_THROW Result SLANG_MCALL gfx::IPipelineCreationAPIDispatcher::createComputePipelineState ( IDevice * device,
slang::IComponentType * program,
void * pipelineDesc,
void ** outPipelineState )
pure virtual

◆ createGraphicsPipelineState()

virtual SLANG_NO_THROW Result SLANG_MCALL gfx::IPipelineCreationAPIDispatcher::createGraphicsPipelineState ( IDevice * device,
slang::IComponentType * program,
void * pipelineDesc,
void ** outPipelineState )
pure virtual

◆ createMeshPipelineState()

virtual SLANG_NO_THROW Result SLANG_MCALL gfx::IPipelineCreationAPIDispatcher::createMeshPipelineState ( IDevice * device,
slang::IComponentType * program,
void * pipelineDesc,
void ** outPipelineState )
pure virtual

该类的文档由以下文件生成: