slot 0.0.1
A real time UI render framework
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Public 类型 | Public 成员函数 | 所有成员列表
gfx::ITransientResourceHeapD3D12类 参考abstract

#include <slang-gfx.h>

类 gfx::ITransientResourceHeapD3D12 继承关系图:
Inheritance graph
[图例]
gfx::ITransientResourceHeapD3D12 的协作图:
Collaboration graph
[图例]

Public 类型

enum class  DescriptorType { ResourceView , Sampler }
 

Public 成员函数

virtual SLANG_NO_THROW Result SLANG_MCALL allocateTransientDescriptorTable (DescriptorType type, GfxCount count, Offset &outDescriptorOffset, void **outD3DDescriptorHeapHandle)=0
 
- Public 成员函数 继承自 ISlangUnknown
virtual SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface (SlangUUID const &uuid, void **outObject)=0
 
virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef ()=0
 
virtual SLANG_NO_THROW uint32_t SLANG_MCALL release ()=0
 
 SLANG_COM_INTERFACE (0x00000000, 0x0000, 0x0000, {0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46}) virtual SLANG_NO_THROW SlangResult SLANG_MCALL queryInterface(SlangUUID const &uuid
 
virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef ()=0
 
virtual SLANG_NO_THROW uint32_t SLANG_MCALL release ()=0
 
SlangResult QueryInterface (struct _GUID const &uuid, void **outObject)
 
uint32_t AddRef ()
 
uint32_t Release ()
 

额外继承的成员函数

- Public 属性 继承自 ISlangUnknown
void ** outObject = 0
 

成员枚举类型说明

◆ DescriptorType

枚举值
ResourceView 
Sampler 

成员函数说明

◆ allocateTransientDescriptorTable()

virtual SLANG_NO_THROW Result SLANG_MCALL gfx::ITransientResourceHeapD3D12::allocateTransientDescriptorTable ( DescriptorType type,
GfxCount count,
Offset & outDescriptorOffset,
void ** outD3DDescriptorHeapHandle )
pure virtual

该类的文档由以下文件生成: