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slot 0.0.1
A real time UI render framework
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成员的完整列表,这些成员属于 z8::DX12RenderBatch,包括所有继承而来的类成员
| Buffer | z8::DX12RenderBatch | |
| Ctx | z8::DX12Common | |
| Draw() | z8::DX12RenderBatch | |
| DX12Common(DX12Render *) | z8::DX12Common | |
| DX12RenderBatch(DX12Render *render, bool preserveOrder=false) | z8::DX12RenderBatch | explicit |
| Init(const std::vector< GameObject * > &Os) | z8::DX12RenderBatch | |
| Pipelines | z8::DX12RenderBatch | private |
| PreserveOrder | z8::DX12RenderBatch | private |
| Render | z8::DX12Common | |
| ROs | z8::DX12RenderBatch | |
| Update() const | z8::DX12RenderBatch | |
| ~DX12Common()=default | z8::DX12Common | virtual |