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slot 0.0.1
A real time UI render framework
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成员的完整列表,这些成员属于 z8::ResourceManager,包括所有继承而来的类成员
| Add(std::unique_ptr< T > resource) | z8::ResourceManager | |
| Add(std::string assetId, std::unique_ptr< T > resource) | z8::ResourceManager | |
| MatchesType(ResourceTy type) | z8::ResourceManager | privatestatic |
| Materials | z8::ResourceManager | |
| Meshes | z8::ResourceManager | |
| Pool() | z8::ResourceManager | private |
| Pool() const | z8::ResourceManager | private |
| RegisterBuiltinResources() | z8::ResourceManager | private |
| Resolve(const ResourceRef< ResourceTy > &reference) const | z8::ResourceManager | |
| ResourceManager() | z8::ResourceManager | inline |
| ShaderPrograms | z8::ResourceManager | |
| Shaders | z8::ResourceManager | |
| Textures | z8::ResourceManager | |
| TryGet(ResourceRef< ResourceTy > reference) | z8::ResourceManager | |
| TryGet(ResourceRef< ResourceTy > reference) const | z8::ResourceManager |