slot 0.0.1
A real time UI render framework
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z8::SceneObjectDetailsBinding 成员列表

成员的完整列表,这些成员属于 z8::SceneObjectDetailsBinding,包括所有继承而来的类成员

Bind(GameObject *object, ui::TreeViewItemNode *treeItem=nullptr)z8::SceneObjectDetailsBinding
BindField(const char *key, std::function< std::string()> read, std::function< bool(const std::string &)> write)z8::SceneObjectDetailsBindingprivate
BindFloat(const char *key, float &value, std::function< void()> valueChanged={})z8::SceneObjectDetailsBindingprivate
EditorLayoutz8::SceneObjectDetailsBindingprivate
Fieldsz8::SceneObjectDetailsBindingprivate
Resourcesz8::SceneObjectDetailsBindingprivate
ResourcesChangedz8::SceneObjectDetailsBindingprivate
SceneObjectDetailsBinding(ui::Layout &layout, ResourceManager &resources, std::function< void()> resourcesChanged={})z8::SceneObjectDetailsBinding
SetInputsEnabled(bool enabled)z8::SceneObjectDetailsBindingprivate
Synchronize()z8::SceneObjectDetailsBinding
Unbind()z8::SceneObjectDetailsBinding
~SceneObjectDetailsBinding()=defaultz8::SceneObjectDetailsBinding