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slot 0.0.1
A real time UI render framework
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成员的完整列表,这些成员属于 z8::ui::DockTree,包括所有继承而来的类成员
| AddPanel(BaseNode *panel) | z8::ui::DockTree | |
| Clear() | z8::ui::DockTree | |
| CollapseEmptyLeaf(DockNodeID leaf) | z8::ui::DockTree | private |
| Commit(const DockTransaction &transaction) | z8::ui::DockTree | |
| CreateLeaf(BaseNode *panel=nullptr) | z8::ui::DockTree | private |
| Dump() const | z8::ui::DockTree | |
| Find(DockNodeID id) const | z8::ui::DockTree | |
| FindLeafAt(float x, float y) const | z8::ui::DockTree | |
| FindPanelLeaf(const BaseNode *panel) const | z8::ui::DockTree | |
| FindSplitterAt(float x, float y, float tolerance=4.0f) const | z8::ui::DockTree | |
| GetPreviewRect(const DockNode &target, DockSide side) const | z8::ui::DockTree | |
| Layout(const DockRect &workspace) | z8::ui::DockTree | |
| LayoutNode(DockNode &node, const DockRect &rect) | z8::ui::DockTree | privatestatic |
| NextID | z8::ui::DockTree | private |
| OwnerSlot(DockNode *node) | z8::ui::DockTree | private |
| RemovePanel(BaseNode *panel) | z8::ui::DockTree | |
| ResizeSplitter(DockNodeID split, float clientX, float clientY, float minimumExtent=80.0f) | z8::ui::DockTree | |
| Root | z8::ui::DockTree | |
| Validate(std::string *error=nullptr) const | z8::ui::DockTree |