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slot 0.0.1
A real time UI render framework
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成员的完整列表,这些成员属于 z8::ui::DockWorkspace,包括所有继承而来的类成员
| ApplyLayout(float width, float height) | z8::ui::DockWorkspace | |
| ApplyPanelRect(BaseNode &panel, const DockRect &rect, bool visible) | z8::ui::DockWorkspace | private |
| BeginDrag(BaseNode &panel, float clientX, float clientY) | z8::ui::DockWorkspace | |
| BeginPanelDrag(PanelNode &panel, PanelGroupNode &sourceGroup, size_t sourceTabIndex, float clientX, float clientY) | z8::ui::DockWorkspace | |
| BuildInitialTree(const std::vector< BaseNode * > &panels, float width, float height) | z8::ui::DockWorkspace | private |
| CancelDrag() | z8::ui::DockWorkspace | |
| CommitDrag(float clientX, float clientY) | z8::ui::DockWorkspace | |
| DetectSide(const DockRect &rect, float clientX, float clientY) const | z8::ui::DockWorkspace | |
| Drag | z8::ui::DockWorkspace | |
| DumpDebug() const | z8::ui::DockWorkspace | |
| GetFloatingPanels() const | z8::ui::DockWorkspace | |
| GetState(const BaseNode &panel) const | z8::ui::DockWorkspace | |
| IsDocked(const BaseNode &panel) const | z8::ui::DockWorkspace | |
| IsFloating(const BaseNode &panel) const | z8::ui::DockWorkspace | |
| LastTransactionTrace | z8::ui::DockWorkspace | private |
| PendingInitialPanels | z8::ui::DockWorkspace | private |
| PlaceNew(BaseNode &group, DockNodeID target, DockSide side, const DockRect &floatingRect) | z8::ui::DockWorkspace | |
| Reconcile(const std::vector< BaseNode * > &nodes) | z8::ui::DockWorkspace | |
| Remove(BaseNode &panel) | z8::ui::DockWorkspace | |
| ResizeSplitter(DockNodeID split, float clientX, float clientY) | z8::ui::DockWorkspace | |
| States | z8::ui::DockWorkspace | private |
| Tree | z8::ui::DockWorkspace | |
| UpdateDrag(float clientX, float clientY) | z8::ui::DockWorkspace | |
| UpdateFloatingRect(BaseNode &panel, const DockRect &rect) | z8::ui::DockWorkspace | |
| Validate(std::string *error=nullptr) const | z8::ui::DockWorkspace |