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slot 0.0.1
A real time UI render framework
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#include <slang-gfx.h>
Public 属性 | |
| GfxCount | channelCount |
| The amount of channels in the format. Only set if the channelType is set | |
| uint8_t | channelType |
| Size | blockSizeInBytes |
| The size of a block in bytes. | |
| GfxCount | pixelsPerBlock |
| The number of pixels contained in a block. | |
| GfxCount | blockWidth |
| The width of a block in pixels. | |
| GfxCount | blockHeight |
| The height of a block in pixels. | |
| GfxCount gfx::FormatInfo::blockHeight |
The height of a block in pixels.
| Size gfx::FormatInfo::blockSizeInBytes |
The size of a block in bytes.
| GfxCount gfx::FormatInfo::blockWidth |
The width of a block in pixels.
| GfxCount gfx::FormatInfo::channelCount |
The amount of channels in the format. Only set if the channelType is set
| uint8_t gfx::FormatInfo::channelType |
One of SlangScalarType None if type isn't made up of elements of type. TODO: Change to uint32_t?
| GfxCount gfx::FormatInfo::pixelsPerBlock |
The number of pixels contained in a block.