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slot 0.0.1
A real time UI render framework
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#include <slang-gfx.h>
Public 成员函数 | |
| Offset3D ()=default | |
| Offset3D (GfxIndex _x, GfxIndex _y, GfxIndex _z) | |
Public 属性 | |
| GfxIndex | x = 0 |
| GfxIndex | y = 0 |
| GfxIndex | z = 0 |
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default |
| GfxIndex gfx::ITextureResource::Offset3D::x = 0 |
| GfxIndex gfx::ITextureResource::Offset3D::y = 0 |
| GfxIndex gfx::ITextureResource::Offset3D::z = 0 |