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slot 0.0.1
A real time UI render framework
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#include <slang-gfx.h>
Public 成员函数 | |
| void | add (ResourceState state) |
| template<typename... TResourceState> | |
| void | add (ResourceState s, TResourceState... states) |
| bool | contains (ResourceState state) const |
| ResourceStateSet () | |
| ResourceStateSet (const ResourceStateSet &other)=default | |
| ResourceStateSet (ResourceState state) | |
| template<typename... TResourceState> | |
| ResourceStateSet (TResourceState... states) | |
| ResourceStateSet | operator& (const ResourceStateSet &that) const |
Private 成员函数 | |
| void | add () |
Private 属性 | |
| uint64_t | m_bitFields = 0 |
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