|
slot 0.0.1
A real time UI render framework
|
#include <slang-gfx.h>
Public 成员函数 | |
| uint32_t | getHashCode () const |
| bool | operator== (const ShaderOffset &other) const |
| bool | operator!= (const ShaderOffset &other) const |
| bool | operator< (const ShaderOffset &other) const |
| bool | operator<= (const ShaderOffset &other) const |
| bool | operator> (const ShaderOffset &other) const |
| bool | operator>= (const ShaderOffset &other) const |
Public 属性 | |
| SlangInt | uniformOffset = 0 |
| GfxIndex | bindingRangeIndex = 0 |
| GfxIndex | bindingArrayIndex = 0 |
|
inline |
|
inline |

|
inline |
|
inline |
|
inline |

|
inline |
|
inline |
| GfxIndex gfx::ShaderOffset::bindingArrayIndex = 0 |
| GfxIndex gfx::ShaderOffset::bindingRangeIndex = 0 |
| SlangInt gfx::ShaderOffset::uniformOffset = 0 |