slot 0.0.1
A real time UI render framework
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DX12DefaultBuffer.h
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1//
2// Created by zhou_zhengming on 2026/7/26.
3//
4#pragma once
5
6#include "DX12UploadBuffer.h"
7
8namespace z8 {
10public:
11 int Size;
14
16 void Init(unsigned size) override;
17 void Update(const void *src) override;
18};
19}
20
21
22
Definition DX12Buffer.h:10
Definition DX12DefaultBuffer.h:9
int Size
Definition DX12DefaultBuffer.h:11
void Update(const void *src) override
Definition DX12DefaultBuffer.cpp:28
DX12DefaultBuffer(DX12Render *R)
Definition DX12DefaultBuffer.cpp:12
DX12UploadBuffer UploadBuffer
Definition DX12DefaultBuffer.h:12
void Init(unsigned size) override
Definition DX12DefaultBuffer.cpp:15
ComPtr< ID3D12Resource > DefaultBuffer
Definition DX12DefaultBuffer.h:13
Definition DX12Render.h:33
Definition DX12UploadBuffer.h:10
资源的强类型引用,同时覆盖持久化 ID 与运行时索引两种边界。
Definition ResourceRef.h:36
世界矩阵 描述坐标系,左手坐标系 使用 DirectX12 坐标系的描述
Definition Application.h:15