8#include <DirectXMath.h>
31 std::optional<DirectX::XMFLOAT4>
Color;
59 const std::string &
title =
"Output Log",
资源的强类型引用,同时覆盖持久化 ID 与运行时索引两种边界。
Definition ResourceRef.h:36
Definition Application.h:18
Definition ImmediateUI.h:22
std::optional< float > Padding
Definition ImmediateUI.h:30
std::optional< float > MinHeight
Definition ImmediateUI.h:26
std::optional< float > CornerRadius
Definition ImmediateUI.h:34
std::optional< float > FlexGrow
Definition ImmediateUI.h:27
std::optional< float > FlexShrink
Definition ImmediateUI.h:28
std::optional< float > MinWidth
Definition ImmediateUI.h:25
std::optional< float > Height
Definition ImmediateUI.h:24
std::optional< float > Width
Definition ImmediateUI.h:23
std::optional< float > Margin
Definition ImmediateUI.h:29
std::optional< DirectX::XMFLOAT4 > Color
Definition ImmediateUI.h:31
std::optional< DirectX::XMFLOAT4 > BorderColor
Definition ImmediateUI.h:32
std::optional< FlexDirection > Direction
Definition ImmediateUI.h:35
std::optional< float > BorderWidth
Definition ImmediateUI.h:33