slot 0.0.1
A real time UI render framework
载入中...
搜索中...
未找到
Material.h
浏览该文件的文档.
1//
2// Created by zhou_zhengming on 2026/5/12.
3//
4#pragma once
5#include <DirectXColors.h>
6#include <DirectXMath.h>
7#include <string>
8
9namespace z8
10{
11class Material {
12public:
13 DirectX::XMFLOAT4 Albedo = DirectX::XMFLOAT4(DirectX::Colors::ForestGreen);
14 DirectX::XMFLOAT3 FresnelR0 = { 0.02f, 0.02f, 0.02f };
15 float Rough = 0.25f;
16 std::string Name;
17
18 Material() = default;
19 virtual ~Material() = default;
20};
21}
22
23
24
25
26
27
Definition Material.h:11
virtual ~Material()=default
DirectX::XMFLOAT3 FresnelR0
Definition Material.h:14
std::string Name
Definition Material.h:16
float Rough
Definition Material.h:15
DirectX::XMFLOAT4 Albedo
Definition Material.h:13
Material()=default
Definition Application.h:14