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slot 0.0.1
A real time UI render framework
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#include <slang-gfx.h>


Public 属性 | |
| Size | sizeInBytes = 0 |
| Total size in bytes | |
| Size | elementSize = 0 |
| Get the element stride. If > 0, this is a structured buffer | |
| Format | format = Format::Unknown |
Public 属性 继承自 gfx::IResource::DescBase | |
| Type | type = Type::Unknown |
| ResourceState | defaultState = ResourceState::Undefined |
| ResourceStateSet | allowedStates = ResourceStateSet() |
| MemoryType | memoryType = MemoryType::DeviceLocal |
| InteropHandle | existingHandle = {} |
| bool | isShared = false |
| Size gfx::IBufferResource::Desc::elementSize = 0 |
Get the element stride. If > 0, this is a structured buffer
| Format gfx::IBufferResource::Desc::format = Format::Unknown |
| Size gfx::IBufferResource::Desc::sizeInBytes = 0 |
Total size in bytes