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slot 0.0.1
A real time UI render framework
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#include <slang-gfx.h>

Public 属性 | |
| DeviceType | deviceType = DeviceType::Default |
| InteropHandles | existingDeviceHandles |
| const AdapterLUID * | adapterLUID = nullptr |
| GfxCount | requiredFeatureCount = 0 |
| const char ** | requiredFeatures = nullptr |
| ISlangUnknown * | apiCommandDispatcher = nullptr |
| GfxIndex | nvapiExtnSlot = -1 |
| ShaderCacheDesc | shaderCache = {} |
| SlangDesc | slang = {} |
| GfxCount | extendedDescCount = 0 |
| void ** | extendedDescs = nullptr |
| const AdapterLUID* gfx::IDevice::Desc::adapterLUID = nullptr |
| ISlangUnknown* gfx::IDevice::Desc::apiCommandDispatcher = nullptr |
| DeviceType gfx::IDevice::Desc::deviceType = DeviceType::Default |
| InteropHandles gfx::IDevice::Desc::existingDeviceHandles |
| GfxCount gfx::IDevice::Desc::extendedDescCount = 0 |
| void** gfx::IDevice::Desc::extendedDescs = nullptr |
| GfxIndex gfx::IDevice::Desc::nvapiExtnSlot = -1 |
| GfxCount gfx::IDevice::Desc::requiredFeatureCount = 0 |
| const char** gfx::IDevice::Desc::requiredFeatures = nullptr |
| ShaderCacheDesc gfx::IDevice::Desc::shaderCache = {} |
| SlangDesc gfx::IDevice::Desc::slang = {} |