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slot 0.0.1
A real time UI render framework
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#include <BuiltinCollider.h>


额外继承的成员函数 | |
Public 成员函数 继承自 z8::BaseCollider | |
| BaseCollider ()=default | |
| virtual bool | Contains (DirectX::XMFLOAT3)=0 |
Public 成员函数 继承自 z8::Resource | |
| virtual | ~Resource ()=default |
| bool | IsValid () const |
Public 属性 继承自 z8::Resource | |
| std::string | Id |
| ResourceTy | Type = ResourceTy::None |