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slot 0.0.1
A real time UI render framework
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#include <Theme.h>

Public 属性 | |
| StateColorStyle | BackgroundColor |
| StateColorStyle | ForegroundColor |
| DirectX::XMFLOAT4 | PlaceholderColor |
| DirectX::XMFLOAT4 | BorderColor |
| DirectX::XMFLOAT4 | FocusedBorderColor |
| DirectX::XMFLOAT4 | CaretColor |
| float | ControlHeight = 24.0f |
| float | MinimumWidth = 120.0f |
| float | ContentPadding = SpacingStyle::Medium |
| float | BorderWidth = 1.0f |
| float | CaretWidth = 1.0f |
| float | CornerRadius = 2.0f |
单行 TextInput 的焦点边框、文字和插入光标语义。
| StateColorStyle z8::ui::TextInputStyle::BackgroundColor |
| DirectX::XMFLOAT4 z8::ui::TextInputStyle::BorderColor |
| float z8::ui::TextInputStyle::BorderWidth = 1.0f |
| DirectX::XMFLOAT4 z8::ui::TextInputStyle::CaretColor |
| float z8::ui::TextInputStyle::CaretWidth = 1.0f |
| float z8::ui::TextInputStyle::ContentPadding = SpacingStyle::Medium |
| float z8::ui::TextInputStyle::ControlHeight = 24.0f |
| float z8::ui::TextInputStyle::CornerRadius = 2.0f |
| DirectX::XMFLOAT4 z8::ui::TextInputStyle::FocusedBorderColor |
| StateColorStyle z8::ui::TextInputStyle::ForegroundColor |
| float z8::ui::TextInputStyle::MinimumWidth = 120.0f |
| DirectX::XMFLOAT4 z8::ui::TextInputStyle::PlaceholderColor |