18 D3D12_CPU_DESCRIPTOR_HANDLE
Dpt;
19 DXGI_FORMAT
Format = DXGI_FORMAT_D24_UNORM_S8_UINT;
Definition DX12Common.h:34
Definition DX12DepthStencil.h:13
unsigned DptSize
Definition DX12DepthStencil.h:17
void ClearBuffer()
Definition DX12DepthStencil.cpp:73
DX12DepthStencil(DX12Render *R)
Definition DX12DepthStencil.h:21
ComPtr< ID3D12DescriptorHeap > DptHeap
Definition DX12DepthStencil.h:16
void InitBuffer()
Definition DX12DepthStencil.cpp:28
D3D12_CPU_DESCRIPTOR_HANDLE Dpt
Definition DX12DepthStencil.h:18
void ResetBuffer()
Definition DX12DepthStencil.cpp:78
DXGI_FORMAT Format
Definition DX12DepthStencil.h:19
void InitDescriptor()
Definition DX12DepthStencil.cpp:13
ComPtr< ID3D12Resource > Buffer
Definition DX12DepthStencil.h:15
Definition DX12Render.h:30
Definition Application.h:14
Microsoft::WRL::ComPtr< T > ComPtr
Definition DX12Common.h:31