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A real time UI render framework
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z8
ui
PanelGroupNode
z8::ui::PanelGroupNode 成员列表
成员的完整列表,这些成员属于
z8::ui::PanelGroupNode
,包括所有继承而来的类成员
ActivatePanel
(size_t panelIndex)
z8::ui::PanelGroupNode
ActivePanel
z8::ui::PanelGroupNode
AddBehavior
(std::unique_ptr< IBehavior > behavior)
z8::ui::BehaviorNode
AddBehavior
(Args &&...args)
z8::ui::BehaviorNode
inline
AddChild
(std::unique_ptr< BaseNode > child) override
z8::ui::PanelGroupNode
virtual
AddPanel
(std::unique_ptr< PanelNode > panel)
z8::ui::PanelGroupNode
BaseNode
()
z8::ui::BaseNode
BaseNode
(const BaseNode &)=delete
z8::ui::BaseNode
Behaviors
z8::ui::BehaviorNode
CancelPointerCapture
()
z8::ui::BehaviorNode
CapturedBehavior
z8::ui::BehaviorNode
ChildOffsetX
z8::ui::BaseNode
ChildOffsetY
z8::ui::BaseNode
Children
z8::ui::BaseNode
ClipChildren
z8::ui::BaseNode
CloseButtonNode
z8::ui::PanelGroupNode
CloseRequested
z8::ui::PanelGroupNode
Computed
z8::ui::BaseNode
Contains
(float x, float y) const
z8::ui::BaseNode
Contains
(MouseMovArgs args) const
z8::ui::BaseNode
ContentHost
() override
z8::ui::PanelGroupNode
inline
virtual
ContentSeparatorNode
z8::ui::PanelGroupNode
DispatchAfterLayout
() override
z8::ui::BehaviorNode
virtual
DispatchBeforeLayout
(float width, float height) const
z8::ui::BehaviorNode
DispatchDragCompleted
(const MouseMovArgs &args) const
z8::ui::BehaviorNode
DispatchDragStarted
(const MouseMovArgs &args) const
z8::ui::BehaviorNode
DispatchMouseDown
(const MouseMovArgs &args)
z8::ui::BehaviorNode
DispatchMouseDrag
(const MouseMovArgs &args)
z8::ui::BehaviorNode
DispatchMouseMove
(const MouseMovArgs &args)
z8::ui::BehaviorNode
DispatchMouseUp
(const MouseMovArgs &args)
z8::ui::BehaviorNode
DispatchMouseWheel
(MouseWheelArgs args)
z8::ui::BehaviorNode
DragHandleNode
z8::ui::PanelGroupNode
DrawNode
(std::unique_ptr< UIObject > O)
z8::ui::DrawNode
explicit
EffectiveVisible
z8::ui::BaseNode
Focusable
z8::ui::BehaviorNode
Focused
z8::ui::BehaviorNode
GetBehavior
()
z8::ui::BehaviorNode
inline
GetBehavior
() const
z8::ui::BehaviorNode
inline
GetMouseCursor
(MouseMovArgs) const
z8::EventTarget
inline
virtual
HasInteractiveGeometry
() const
z8::ui::PanelGroupNode
HeaderNode
z8::ui::PanelGroupNode
Height
z8::ui::BaseNode
HitTestVisible
z8::ui::BehaviorNode
Hovered
z8::ui::BehaviorNode
Key
z8::ui::BaseNode
LayoutManaged
z8::ui::BaseNode
Left
z8::ui::BaseNode
OccludesEarlierText
z8::ui::DrawNode
OnAfterLayout
()
z8::ui::BaseNode
inline
virtual
OnKeyDown
(KeyArgs)
z8::EventTarget
inline
virtual
OnKeyUp
(KeyArgs)
z8::EventTarget
inline
virtual
OnMouseDown
(MouseMovArgs)
z8::EventTarget
inline
virtual
OnMouseDrag
(MouseMovArgs)
z8::EventTarget
inline
virtual
OnMouseMove
(MouseMovArgs)
z8::EventTarget
inline
virtual
OnMouseUp
(MouseMovArgs)
z8::EventTarget
inline
virtual
OnMouseWheel
(MouseWheelArgs)
z8::EventTarget
inline
virtual
OnPointerCaptureLost
()
z8::EventTarget
inline
virtual
OnTextInput
(wchar_t)
z8::EventTarget
inline
virtual
OnVisualStateChanged
()
z8::ui::BehaviorNode
inline
protected
virtual
operator=
(const BaseNode &)=delete
z8::ui::BaseNode
PagesNode
z8::ui::PanelGroupNode
PanelGroupNode
()
z8::ui::PanelGroupNode
Panels
z8::ui::PanelGroupNode
Parent
z8::ui::BaseNode
Pressed
z8::ui::BehaviorNode
QueryMouseCursor
(const MouseMovArgs &args) const
z8::ui::BehaviorNode
RectNode
()
z8::ui::RectNode
ReleaseBehaviors
()
z8::ui::BehaviorNode
protected
RemoveBehavior
(IBehavior *behavior)
z8::ui::BehaviorNode
RemoveChildrenFrom
(size_t first)
z8::ui::BaseNode
RemovePanel
(size_t panelIndex)
z8::ui::PanelGroupNode
RoutesToScene
() const
z8::ui::BaseNode
inline
virtual
SetBorder
(const DirectX::XMFLOAT4 &color, float width) const
z8::ui::DrawNode
SetColor
(const DirectX::XMFLOAT4 &color) const
z8::ui::DrawNode
SetCornerRadius
(float radius) const
z8::ui::DrawNode
SetFocused
(bool focused)
z8::ui::BehaviorNode
SetHovered
(bool hovered)
z8::ui::BehaviorNode
SetPressed
(bool pressed)
z8::ui::BehaviorNode
SetProperty
(const std::string &name, const std::string &value) override
z8::ui::PanelGroupNode
virtual
Style
z8::ui::BaseNode
SwapPanels
(size_t firstIndex, size_t secondIndex)
z8::ui::PanelGroupNode
Synchronize
() override
z8::ui::DrawNode
virtual
TabBarNode
z8::ui::PanelGroupNode
Tabs
z8::ui::PanelGroupNode
Top
z8::ui::BaseNode
TypeName
() const override
z8::ui::PanelGroupNode
inline
virtual
UO
z8::ui::DrawNode
UpdateSelectionVisuals
()
z8::ui::PanelGroupNode
private
Visible
z8::ui::BaseNode
VisibleClip
z8::ui::BaseNode
Width
z8::ui::BaseNode
~BaseNode
() override
z8::ui::BaseNode
~BehaviorNode
() override
z8::ui::BehaviorNode
~DrawNode
() override
z8::ui::DrawNode
~EventTarget
()=default
z8::EventTarget
virtual
~IProperty
()=default
z8::ui::IProperty
virtual
制作者
1.10.0