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slot 0.0.1
A real time UI render framework
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#include <DockTree.h>

Public 属性 | |
| BaseNode * | Panel = nullptr |
| DockNodeID | SourceNode = 0 |
| DockNodeID | TargetNode = 0 |
| DockSide | TargetSide = DockSide::Center |
| bool | TargetFloating = false |
| DockRect | FloatingRect |
| float | SplitRatio = 0.5f |
| float | FixedExtent = 0.0f |
| bool | SplitterResizable = true |
一次提交所需的稳定描述;拖动阶段只生成事务,不修改树。
| float z8::ui::DockTransaction::FixedExtent = 0.0f |
正值表示新插入项保持固定像素尺寸,而不是随父区域按比例缩放。
| DockRect z8::ui::DockTransaction::FloatingRect |
| DockNodeID z8::ui::DockTransaction::SourceNode = 0 |
| DockNodeID z8::ui::DockTransaction::TargetNode = 0 |
| DockSide z8::ui::DockTransaction::TargetSide = DockSide::Center |