Definition DX12Common.h:35
常量缓冲区
Definition DX12ConstBuffer.h:18
unsigned BufferCount
Definition DX12ConstBuffer.h:19
void InitBuffer()
Definition DX12ConstBuffer.cpp:18
char * GetCPUOffset(unsigned index) const
Definition DX12ConstBuffer.cpp:40
DX12ConstBuffer(DX12RenderBatch *B)
Definition DX12ConstBuffer.cpp:15
unsigned GetGlobalConstIndex() const
Definition DX12ConstBuffer.h:35
unsigned StepSize
Definition DX12ConstBuffer.h:21
static unsigned AlignedSize(unsigned size)
Definition DX12ConstBuffer.cpp:44
D3D12_GPU_VIRTUAL_ADDRESS GetGPUAddress(unsigned index) const
Definition DX12ConstBuffer.cpp:34
DX12UploadBuffer Buffer
Definition DX12ConstBuffer.h:24
unsigned SingleBufSize
Definition DX12ConstBuffer.h:20
DX12RenderBatch * Batch
Definition DX12ConstBuffer.h:23
Definition DX12RenderBatch.h:43
Definition DX12UploadBuffer.h:10
资源的强类型引用,同时覆盖持久化 ID 与运行时索引两种边界。
Definition ResourceRef.h:36
世界矩阵 描述坐标系,左手坐标系 使用 DirectX12 坐标系的描述
Definition Application.h:15