26 std::vector<std::unique_ptr<Host>>
Hosts;
Definition DX12FloatingWindow.cpp:66
Definition DX12FloatingWindow.h:21
DX12FloatingWindowManager(DX12Render &render)
Definition DX12FloatingWindow.cpp:433
std::vector< std::unique_ptr< Host > > Hosts
Definition DX12FloatingWindow.h:26
bool Reconcile(bool topologyChanged)
Definition DX12FloatingWindow.cpp:443
void Update()
Definition DX12FloatingWindow.cpp:481
void Draw()
Definition DX12FloatingWindow.cpp:438
~DX12FloatingWindowManager()
Definition DX12Render.h:33
资源的强类型引用,同时覆盖持久化 ID 与运行时索引两种边界。
Definition ResourceRef.h:36
世界矩阵 描述坐标系,左手坐标系 使用 DirectX12 坐标系的描述
Definition Application.h:15