8#include <DirectXMath.h>
Definition DX12Common.h:35
Definition DX12Render.h:33
Definition DX12RenderTarget.h:17
Definition DX12SwapChain.h:13
Definition DX12TextRenderer.h:23
Definition DX12WindowSurface.h:25
~DX12WindowSurface() override
Definition DX12WindowSurface.cpp:13
DX12RenderTarget ColorTarget
Definition DX12WindowSurface.h:28
void ApplyViewport() const
Definition DX12WindowSurface.cpp:15
bool IsInitialized() const
Definition DX12WindowSurface.h:53
void Shutdown()
Definition DX12WindowSurface.cpp:86
DirectX::XMFLOAT4 ClearColor
Definition DX12WindowSurface.h:37
void PrepareFrame()
Definition DX12WindowSurface.cpp:50
bool Initialized
Definition DX12WindowSurface.h:40
DX12TextRenderer TextRenderer
Definition DX12WindowSurface.h:29
int Height
Definition DX12WindowSurface.h:33
D3D12_RECT Scissor
Definition DX12WindowSurface.h:31
D3D12_VIEWPORT Viewport
Definition DX12WindowSurface.h:30
DX12SwapChain SwapChain
Definition DX12WindowSurface.h:27
float DpiScale
Definition DX12WindowSurface.h:34
unsigned SampleCount
Definition DX12WindowSurface.h:38
DX12WindowSurface(DX12Render *render)
Definition DX12WindowSurface.cpp:9
void DrawTextAndPresent(const std::vector< ui::TextNode * > &texts, float originX=0.0f, float originY=0.0f)
Definition DX12WindowSurface.cpp:20
void Resize(int width, int height)
Definition DX12WindowSurface.cpp:65
void RefreshViewport()
Definition DX12WindowSurface.cpp:59
void Init(HWND window, int width, int height, unsigned sampleCount, unsigned sampleQuality, const DirectX::XMFLOAT4 &clearColor)
Definition DX12WindowSurface.cpp:26
unsigned SampleQuality
Definition DX12WindowSurface.h:39
int Width
Definition DX12WindowSurface.h:32
资源的强类型引用,同时覆盖持久化 ID 与运行时索引两种边界。
Definition ResourceRef.h:36
Definition Application.h:18
世界矩阵 描述坐标系,左手坐标系 使用 DirectX12 坐标系的描述
Definition Application.h:15