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slot 0.0.1
A real time UI render framework
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#include <d3d12.h>#include <d3dcommon.h>#include "DX12Common.h"#include "DX12UploadBuf.h"#include "UI/Mesh/Mesh.h"#include <unordered_map>

类 | |
| struct | z8::DX12SubMesh |
| class | z8::DX12MeshManager |
命名空间 | |
| namespace | z8 |