slot
0.0.1
A real time UI render framework
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include
UI
Object
UIObject.h
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//
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// Created by zhou_zhengming on 2026/5/17.
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//
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#pragma once
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#include "
GameObject.h
"
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namespace
z8
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{
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class
UIObject
:
public
GameObjectImpl
<DirectX::XMFLOAT4X4>{
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public
:
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void
Update
(
Timer
*)
override
;
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};
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}
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GameObject.h
z8::GameObjectImpl
Definition
GameObject.h:30
z8::Timer
Definition
Timer.h:8
z8::UIObject
Definition
UIObject.h:10
z8::UIObject::Update
void Update(Timer *) override
Definition
UIObject.cpp:11
z8
Definition
Application.h:14
制作者
1.10.0