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slot 0.0.1
A real time UI render framework
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#include "Target/DirectX/DX12FloatingWindow.h"#include "Core/Application.h"#include "Core/Win32WindowHost.h"#include "Core/Window.h"#include "Target/DirectX/DX12DepthStencil.h"#include "Target/DirectX/DX12Render.h"#include "Target/DirectX/DX12RenderBatch.h"#include "Target/DirectX/DX12WindowSurface.h"#include "UI/Layout/BaseNode.h"#include "UI/Layout/Layout.h"#include "UI/Layout/PanelGroupNode.h"#include "UI/Layout/SceneNode.h"#include "UI/Style/Theme.h"#include "Util/Color.h"#include <WindowsX.h>#include <algorithm>#include <cmath>#include <dwmapi.h>#include <unordered_set>
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| class | z8::DX12FloatingWindowManager::Host |