8#include <DirectXMath.h>
Definition DX12Common.h:34
Definition DX12MaterialManager.h:20
DX12MaterialManager(DX12Render *R)
Definition DX12MaterialManager.cpp:16
DX12UploadBuf UploadBuf
Definition DX12MaterialManager.h:22
ComPtr< ID3D12Resource > ConstBuf
Definition DX12MaterialManager.h:23
void Init()
Definition DX12MaterialManager.cpp:18
Definition DX12Render.h:30
Definition DX12UploadBuf.h:13
Definition Application.h:14
Microsoft::WRL::ComPtr< T > ComPtr
Definition DX12Common.h:31
Definition DX12MaterialManager.h:13
DirectX::XMFLOAT3 FresnelR0
Definition DX12MaterialManager.h:15
float Rough
Definition DX12MaterialManager.h:16
DX12Material(Material *M)
Definition DX12MaterialManager.cpp:12
DirectX::XMFLOAT4 Albedo
Definition DX12MaterialManager.h:14